Smooth 3D Camera Motion in Godot 3.4: Removing Jitter with Timestep Interpolation

I was getting frustrated with the laggy camera motion in my project and I thought I'd try and fix it. A 3rd person camera usually follows the player (this is so in my case) and the player's...
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Smooth 3D Camera Motion in Godot 3.4: Removing Jitter with Timestep Interpolation

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