Unity HDRP is DEAD!
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https://discussions.unity.com/t/render-pipelines-strategy-for-2026/1710004
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🔴 RELATED VIDEOS 🔴
BEST GRAPHICS Made with Unity! (6 GORGEOUS Games with HDRP) https://www.youtube.com/watch?v=KkS2Psoc39g
How to take a Screenshot in Unity URP or HDRP! (Unity Tutorial) https://www.youtube.com/watch?v=d5nENoQN4Tw
The FUTURE of Unity! (and Unity 7 is DEAD!) https://www.youtube.com/watch?v=UzddfPG2zr4
Dispelling the Unity looks bad MYTH! https://www.youtube.com/watch?v=Gl0leX7gqVA
💬 Unity is shifting focus from HDRP to improving URP! HDRP won’t get new features, so it’s time to look at what this means for your game projects. Let’s break down what’s changing and see why URP is becoming Unity’s main graphics pipeline for everyone—plus new features coming soon!
00:00 Intro
00:23 Examples of HDRP games
01:13 Why HDRP is being phased out
01:48 Unity’s strategy update
02:26 Built-in Render Pipeline deprecation
03:01 The future is URP
04:01 New URP features
05:14 What happens with HDRP now
05:29 Should you use URP?
05:56 Conclusion
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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