7 months ago0:22I am making a TOTALLY historically accurate pirate game #roguelike #gamedev #gamedesign7 months ago
2 years ago6:58Five Days to Release & How to get on Most Wishlisted chart and Popular Upcoming2 years ago
2 years ago15:38Preparing For Release! Final Changes & Marketing // Mortal Glory 2 Devlog 342 years ago
2 years ago8:05Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #322 years ago
3 years ago12:26Zero Budget Visuals for an Event System // Mortal Glory 2 Indie Game Devlog #303 years ago
3 years ago7:03Talking About Unity, Cool New Skills & Steam Updates // Mortal Glory 2 Indie Game Devlog #293 years ago
3 years ago10:22Creating Content & Dealing With Scheduling Issues // Mortal Glory 2 Indie Game Devlog #263 years ago
3 years ago4:53Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #243 years ago
3 years ago13:13Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #193 years ago
3 years ago11:26This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #183 years ago
3 years ago13:12My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #173 years ago
3 years ago12:13Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #163 years ago
3 years ago17:11New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #153 years ago
3 years ago9:12Watch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #143 years ago
3 years ago9:54Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #123 years ago
3 years ago12:00Making Looting Fun With Reward Chests // Mortal Glory 2 Indie Game Devlog #113 years ago
3 years ago6:03Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #103 years ago
3 years ago14:29Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #93 years ago
3 years ago15:50What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #83 years ago
3 years ago8:06Look at This Cool Bug I Found + Dynamic Environmental Tiles // Mortal Glory 2 Indie Game Devlog #43 years ago
3 years ago9:55Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #53 years ago
3 years ago11:20I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #63 years ago
3 years ago12:44Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #73 years ago
3 years ago12:29Creating Slay the Spire Map from scratch (my way) // Mortal Glory 2 Indie Game Devlog #23 years ago
3 years ago10:13Revealing the Steam Page! + Working on Line of Sight Targeting // Mortal Glory 2 Devlog #33 years ago