Bringing my game to life with Dwarven NPCs | cave devlog #8
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The next chapter of my project has begun: I show you in this video how I introduced the first Dwarven NPC into my Godot RPG. I also hired a voice actor to bring Thalnor Coalbeard to life.
ā Timestamps
0:00 Intro
0:39 Thalnor Coalbeard
1:56 Creating character assets
2:40 Visual overhaul
3:16 Dialogues!
4:30 Pixelart portraits
5:20 Making dialogues interactive
6:53 Behaviour trees
8:18 Testing the AI
9:07 What is next?
š® play cave now for FREE: https://bitbrain.itch.io/cave
š¤ download my Godot Editor theme: https://github.com/bitbrain/godot-dash
š¤ follow me on Twitter: https://twitter.com/bitbrain_
š my blog: https://bitbrain.github.io
šŖ get your own little wooden Viking today by Jeff Gagne https://www.etsy.com/se-en/shop/QSCarvings
#gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain #godotengine #rpg #terraria #minecraft #worldofwarcraft #forging #crafting #dwarves #dwarf
Music Credits
š§ 'cave OST' by Laslo Jott https://laslojott.bandcamp.com
š§ ' Path of Exile - Lioneye's Watch' https://www.youtube.com/watch?v=0e3PCR9bfp0
š§ 'Melody Sheep - Oceans of Time' https://www.youtube.com/watch?v=hP2v0YoYnxs
Voice of Thalnor: Rob Sharp