Behavior tree AI in under 10 minutes! Godot 3.5 Tutorial

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šŸ‘‰ Join my Discord now! https://discord.gg/sJjsksEwDq In this Godot Engine tutorial, I show you how to write AI logic based on behaviour trees for your RPG! Perhaps you always wanted to teach NPCs to perform tasks like villagers in Minecraft or Stardew Valley. With this tutorial you'll learn the basics to achieve this. In addition, Godot 3.5 is coming with a bunch of very cool features that I am showing off in this video too, such as NavigationAgent2D and scene unique names! Download the setup here: https://github.com/bitbrain/godot-tutorials Direct download link: https://github.com/bitbrain/godot-tutorials/archive/main.zip Download Beehave here: https://github.com/bitbrain/beehave āŒš Timestamps 0:00 Intro 0:18 Scene overview 0:57 Behavior tree basics 2:17 Download Beehave addon 2:24 Lumberjack AI 6:04 Trader AI 8:35 Forester AI 9:38 Outro šŸŽ® play my game cave now for FREE: https://bitbrain.itch.io/cave šŸ¤ follow me on Twitter: https://twitter.com/bitbrain_ šŸ“ my blog: https://bitbrain.github.io Assets used: https://danieldiggle.itch.io/sunnyside #gamedev #tutorial #godot #gamedevelopment #bitbrain #fast #quick #godot #godotengine #2d #animations #rpg #godot3 #behaviourtree #ai #rpg Music Credits šŸŽ§ music by xyce https://xyce.bandcamp.com
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Behavior tree AI in under 10 minutes! Godot 3.5 Tutorial