XR Interaction Toolkit NEW FEATURES! (Poke, Gaze, Device Sim, Affordance)
https://www.youtube.com/watc...In today's video we will be looking into a new version of the Unity XR Interaction Toolkit which brings us new features such as poke interactions, an affordance system (for interaction feedback), a new redesigned XR device simulator, and lastly a sneak peek of upcoming gaze interaction features.
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π Unity XR Interaction Toolkit new features video chapters:
00:26 Unity XRI setup including XRI Unity package, XR plugin management, and Oculus XR plugin
05:02 XR simple interactables with poke filters
08:05 Poke interactions with UI canvas and UI components
09:36 New XRI affordance system for interaction feedback
13:41 Setting up affordance system with XR Grab interactable
17:40 Setting up new redesigned XR device simulator
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#xr #unity #vr #developers
XR Programmer π₯½ with expertise in Unity, C#, C++, Python, and a passion for coding. I am a Microsoft MVP teaching Extended Reality, AI, and Game Development.
I am also the founder of LearnXR.io, where I teach XR Development by offering AR, VR, and programming courses. In addition, I have worked with large enterprise clients on a variety of XR projects.
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#xr #vr #unity #metaverse #ai
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