6 Important Unity Concepts I learned in 6 Months

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My list of important Unity concepts that I acquired over the 6 months of using Unity. In those 6 months I made my version of Mario, participated in a 1 week gamejam and have been working on my own game Hypatia. Hope you learn something from the vid! Blog Post this vid is created about: https://jackie.codes/unity-progress Twitch: https://www.twitch.tv/jackie_codes Twitter: https://twitter.com/jackie_codes Discord: https://discord.gg/kQvV9cG89r website: jackie.codes 00:00 Intro 00:15 Monobehavior 1:10 Singleton 3:10 State Machines 5:25 Delegates 6:55 Event System 8:36 Scriptable Objects 10:10 Outro
Yo I'm a programmer with a passion for tech, currently focusing on game development but i also do web dev and more. If you like programming, stick around because thats what were all about.
Robot Detour
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Fun and innovative puzzle game about robot on a wire who delivers batteries to his wireless friends.
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