How To Make Player Movement - Steam Multiplayer Game in Unity

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In this video I will be showing you how to implement player movement. I will go over how to firstly move every player into the game scene. Then how to spawn players for every connection and create movement that syncs across the server. ------Tutorial Links------ Previous Video: https://www.youtube.com/watch?v=kld9s... Mirror: https://assetstore.unity.com/packages/tools/network/mirror-129321 FizzySteamworks: https://github.com/Chykary/FizzySteamworks/releases Steam Docs: https://partner.steamgames.com/doc/home Source Code: https://www.patreon.com/posts/62190558 ------My Personal Links------ Discord: https://discord.gg/tYDXGja55Y Instagram: https://www.instagram.com/gabzxd/ Twitch: https://www.twitch.tv/officialzyger Twitter: https://twitter.com/ZygerDesigns ➤WISHLIST MY GAME: https://store.steampowered.com/app/1648340/Push_Me_If_You_Can/ -----Time Stamps------ 0:00 - Intro 0:11 - Transferring Players to a Game Scene 3:00 - Player Object Modifications 4:13 - Player Movement Script 7:23 - Syncing Movement 8:30 - Testing
Hey , my name is Zyger I'm a 19 year old student and I make games and program. (When I'm not lazy) I'm currently working on a game called Project Jude and creating devlog videos of the making process. I also make other game development related videos that I suggest you check out. Anyways hope you enjoy my content and i hope you have a good day or night depending on when or if your reading this. That's it bye :')
Push Me If You Can
Currently working on Push Me If You Can
Push Me (if you can) ! Is a 2D platformer where your goal is to push other players into the rising lava! Use items to eliminate others while staying alive. Play fast paced games with your Friends locally or through Steams remote play. Discover new maps and become the best PUSHER out there!
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