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Implementing Scheduling and Pathfinding in my Indie Game | Isle Goblin Devlog #3

Implementing Scheduling and Pathfinding in my Indie Game | Isle Goblin Devlog #3

8 min
My process for adding multi-scene handling, pathfinding, and NPC scheduling in my indie game! You can support me here on Patreon for some rewards! https://www.patreon.com/WattDesigns Steam:...