Making Gunplay Satisfying in a Flat 2D Shooter

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How did I make shooting interesting with only horizontal movement ? In this video, we break down the shooting mechanics of The Ember Guardian, my upcoming pixel art management-strategy game. Making it feel satisfying without any vertical movement was a real challenge. Wishlist the game on Steam: https://store.steampowered.com/app/3570060/The_Ember_Guardian/ Play the free demo : https://store.steampowered.com/app/3628930/The_Ember_Guardian_First_Flames/ Join The Ember Guardian's Discord Server : https://discord.gg/DWyznGpwR5
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Making Gunplay Satisfying in a Flat 2D Shooter