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State-Driven Cameras let you switch between Cinemachine virtual cameras based on an Animator’s state. In this tip, we’ll show you how to set that up.
Watch our Cinemachine video tutorial series: https://on.unity.com/CinemachineTutorials
Find more free Unity learn resources: https://on.unity.com/learn
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Unity 6 tips: Cinemachine State driven cameras #gamedev #unity3d #unitytips #gamedevelopment



