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Unity 6 tips: Cinemachine State driven cameras #gamedev #unity3d #unitytips #gamedevelopment

Unity 6 tips: Cinemachine State driven cameras #gamedev #unity3d #unitytips #gamedevelopment

1 min
State-Driven Cameras let you switch between Cinemachine virtual cameras based on an Animator’s state. In this tip, we’ll show you how to set that up. Watch our Cinemachine video tutorial series: https://on.unity.com/CinemachineTutorials Find more free Unity learn resources: https://on.unity.com/learn