How to Create a Car Racing Game in Unreal Engine 5 - UE5 Beginner Tutorial

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🎮Learn to create a game in Unreal Engine 5: https://www.unfgames.com/action-game 🥂Become a Member here: https://tinyurl.com/joinunfgames 🏆Best resources to learn Game Dev*: https://tinyurl.com/resourcesunf Questions? Let us know in the comments! ------------------------------------------------------------------------------------------------------------- 🎓Learning Unreal Engine? Start here with complete tutorials: https://youtube.com/playlist?list=PLGEDpELN0zHDiStehu4bleZ7KVhOaGAUK 🎭Are you creating a game in Unreal Engine? Join our community! https://discord.gg/zdcBWgqGKT ------------------------------------------------------------------------------------------------------------- Connect with us here: 👦🏽Ram: https://bio.site/ramanand 🤓Mao: https://bio.site/megamaomao 👶🏼Guille: https://www.artstation.com/zorae ------------------------------------------------------------------------------------------------------------- Get in contact with us here! https://www.unfgames.com/ https://www.tiktok.com/@unfgames https://instagram.com/unfgames https://www.facebook.com/unfgames https://twitter.com/unfgames ------------------------------------------------------------------------------------------------------------- *By making a purchase through any of our affiliate links, we receive a very small commission at no extra cost to you. This helps us on our mission to provide quality education to you. Thank you. Music: Corona by Alexander Nakarada (www.serpentsoundstudios.com) Licensed under Creative Commons BY Attribution 4.0 License https://creativecommons.org/licenses/by/4.0/ Timestamps: 00:00:00 Support us :D 00:00:11 Introduction 00:01:25 Project Creation 00:02:27 What is a game? 00:03:18 Defining our game 00:03:58 Setting the rules of the game 00:16:05 Create a checkpoint 00:40:41 Driving mechanics 01:02:37 Timed Checkpoints 01:15:10 HUD 01:33:21 Animation when time is added 01:41:50 Trigger the time added animation 01:48:27 Change the level materials 02:03:56 Create tools to decorate the map faster 02:40:29 Create a spline base solution for the curves of the track 02:56:02 Adding and decorating the checkpoints 03:05:49 Using the foliage tool to add tree trunks 03:13:52 Using the foliage tool to add trees 03:25:45 Working with decals 03:39:43 Physics actors to increase the difficulty of the game 03:51:22 Adding the car engine sound 04:08:31 Adding a car brake sound 04:22:57 Adding car crash sounds 04:34:40 Add Camera Shakes when the car crashes 04:45:25 Polishing the checkpoints with SFX and validations 04:56:43 Changing the way the game start using the level blueprint 05:01:22 Changing the way the game ends 05:07:09 Using sequencer to enhance the game win 05:16:29 Win game user interface 05:28:49 Lose game interface and sequence 05:37:01 Creating an executable file by packaging the project 05:49:08 Common problem when you package the game for the first time 05:51:22 Finish the packaging 05:55:34 Fixing the asphalt material and Conclusions Thumbnail Image from Porsche