I’ve Overhauled the Progression System in my Voxel Game
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Hey everyone, I've been working on overhauling the progression system in the game. You can no longer jump straight from flint to silver weapons and use any spell no matter how early you are in the game.
To smelt ores and craft weapons of higher tiers you will need to upgrade your Smeltery to the appropriate level. Smelteries can be upgraded when crafted with special items you receive when you defeat a boss.
Bosses are now summoned at their respective Obelisk with a Sigil. Sigils are made from various pieces that can be found in structures located in their respective biome.
To use spells of higher tiers you will need to upgrade your Wand to the appropriate level. Wands can be upgraded when crafted with special items you receive when you defeat a boss.
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