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Video games accidentally punish players all the time, and as game developers, we have a responsibility to the player to respect their time. Also - Join Dev Pods! https://devpods.gg . Use code TIM for 50% off your first month.
0:00 (How games ACCIDENTALLY punish players)
0:49 (Unclear Objectives)
1:27 (Overpunished Failure)
2:33 (Repetition Without Evolution)
3:36 (UI Grind)
4:35 (Unskippable On-Ramps)
5:15 (Collectible Spam)
6:05 (Fake Difficulty)
7:19 (Grind Walls)
7:40 (Make games the fun way, with Dev Pods!)
8:33 (Delayed Failures)
9:44 (Forced Waiting)
10:31 (Travel Tax)
11:07 (Overlong Animations)
11:49 (Artificial Pacing)
12:42 (Excessive RNG)
13:37 (Overstuffed or Empty Worlds)
14:13 (Session Hostage)
14:35 (Empty Downtime)
15:01 (Thanks for watching!)
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How games (accidentally) punish players



