25 Game Dev Tips for Beginners (Tips & Tricks)

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Check out @Goodgis amazing video: https://www.youtube.com/watch?v=sVVn1C3F87A ► Get 50% off Full Time Game Dev for the new year, plus 2D Art Pro free (100 seats available, for 14 days): https://www.fulltimegamedev.com/ ► Enroll in my FREE 3D course! https://www.fulltimegamedev.com/sign-up-easy3d ► Get my 2D Game Kit Free: https://www.fulltimegamedev.com/free-game-kit ► Learn my secrets to $100,000 as a game dev: https://www.fulltimegamedev.com/join-webinar-live-stream ► Wishlist "Father": https://store.steampowered.com/app/1575990/Father/ ► Edited by: https://youtube.com/channel/UCSw7bZnTAxp_YJYxjb0Qn5A ► Follow Thomas on Instagram: https://www.instagram.com/thomasbrushdev/ ► Follow Coder of "Father" Ajay: https://www.youtube.com/c/AJTechTV/videos ► Follow "Father" 3D Weapons Creator, Felipe: https://www.youtube.com/user/Felipecaravelli/videos ► Follow "Father" sound designer, Hector! https://www.youtube.com/channel/UCSXULsAci5W3FIQy-mr0XKg ► Play Neversong: https://store.steampowered.com/app/733210/Neversong_formerly_Once_Upon_A_Coma/ ► Play Pinstripe on Switch or Steam: http://atmosgames.com/ ► Check out my games: http://atmosgames.com/ ► Ask a question on my subreddit: https://www.reddit.com/r/ThomasBrush/ ► My Studio Set-Up: https://www.amazon.com/shop/thomasbrush 00:00 Intro 00:14 Clean Code Isn't That Important 00:30 Begin Marketing Before You Start Your Game 01:00 Unity Vs. Unreal Doesn't Matter 01:10 Focus On Your First and Last Level 01:32 Get To The Point With Your Trailer 01:43 Strive To Understand Player Psychology 01:54 Don't Compete With AAA 02:07 Sound Is Half Of Your Game 02:25 Get Feedback From Your Audience ASAP 02:38 Take A Course 03:34 Take A Break 03:46 Release 2 Crappy Games 04:05 Surround Yourself With Successful Game Devs 04:20 Utilize Color Despite Your Talent 04:36 Join A Game Dev Community 04:44 Don't Think About "Gameplay Length" 05:07 Every Game Dev Feels Overwhelmed 05:37 Don't Let Game Devs Make You Feel Stupid 06:05 Multiplayer Is Profitable 06:19 Focus On Streamability 06:40 Use Assets 06:58 Prototype First 07:14 Give Yourself An Hourly Rate 07:42 Focus On A Solid Hook 08:01 Finish A Polished Demo