Improve the Performance of your Game

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In this devlog I outline the numerous steps I took to optimize my game. I hope this video will help others with optimizing their games. I hope you enjoy and please let me know what you think in the comments. Please subscribe for more updates Chapters: 00:00 Intro 02:57 Profiling 03:48 Landscape / Grass 05:13 Nanite 06:07 Render Stats 07:09 CPU/GPU Bound 08:12 Collisions 09:30 World Partition 10:36 Pooling 12:11 Skeletal Mesh Optimizer 13:18 Timers 16:37 Niagara 18:16 Navigation 18:57 Sky Asset 19:57 Tick Events 21:08 Interfaces 23:36 Textures 24:15 pak File Ordering 26:00 DLSS / Animation Compression 27:00 Chaos Physics 28:15 Future Optimizations 29:12 Playtest Steam: https://store.steampowered.com/app/1897770/The_Majestic/ Twitter: https://twitter.com/AtStudio46 Website: https://www.studio46.org/majestic Discord: https://discord.gg/djTQsZn Music by Hew Wagner Plugins: Ultra Dynamic Sky: https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky Object Pool Plugin: https://www.unrealengine.com/marketplace/en-US/item/4d3815e1304541ed97e6b58d8569ba17 NPC Optimizator: https://www.unrealengine.com/marketplace/en-US/item/b653a624c5a54aa58070f9c0cf687269 Animation Compression Library: https://www.unrealengine.com/marketplace/en-US/product/animation-compression-library #devlog #gamedev #gaming #ue5 #indiedev #unrealengine #indiegamedev #indiegame #gamedevelopment #unrealengine