Blueprint Interfaces, Engine Updates, Structures, Widgets and more – Learn Unreal Engine 5 (Part 4)

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Part 4 covers Blueprint Interfaces, Input Actions, Structures, Engine Updates, Widgets, and more. 0:00 - Intro 0:15 - Engine Update 2:47 - Input Action 6:43 - Blueprint Interfaces 8:41 - Structures 12:49 - Inherited Interfaces 18:31 - Implement Interface Events 23:16 - Test Edge Cases 24:36 - Lever Animation 29:37 - Interact Info Widget 32:17 - Animate Widget 43:18 - Select Nearby Actor 50:45 - Utilize Data Assets 53:16 - Gate Interact by Resources Part 1: https://youtu.be/3IsZON3U64s Part 2: https://youtu.be/WrR3Ze3Fxj0 Part 3: https://youtu.be/i_ZpSDfoRRg Join my Patreon for project files! https://patreon.com/davidS46 Get the Studio 46 Newsletter: https://studio46.org/newsletter Follow the progress on my social media: X: https://x.com/AtStudio46 Bluesky: https://bsky.app/profile/studio46.bsky.social Instagram: https://www.instagram.com/david_studio46/ TikTok: https://www.tiktok.com/@atstudio46 Visit my website: https://studio46.org/
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Blueprint Interfaces, Engine Updates, Structures, Widgets and more – Learn Unreal Engine 5 (Part 4)