Black Hole Physics | Pep-Pel Devlog

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In this Devlog solo development gamedev project i add a new mechanic to my 2D Momentum Platformer Unity Game with the use of 2D black holes with physics to manipulate player movement 0:00 inttroa 0:59 black hole logic 4:54 black hole when on the ground 6:30 why add the mechanic 9:10 visual design 10:30 dlog over bby
i mak e game
Pep-Pel
Currently working on Pep-Pel
Run through each level as Pep-Pel! a goofy red goblin thing. In this beautifully hand drawn game. play through tons of fast-paced and difficult levels, each with there own challenge to master!
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