/Indie Game Developers
/PokeyPoke DEVLOG #2 - World layout & game structure
Mostly a ramble about the general structure of the game, not a lot of fancy gameplay stuff in this one but still important context for the design goals of the game and its world! I've used the term... Read more
I'm Shaun. I'm a former Ubisoft game designer who creates tutorial content for GameMaker Studio 1 & 2 and game development in... Read more
Currently working onPokeyPoke
Stab stuff and find shiny things.