How to make a Camera for any GameMaker game in 4 minutes

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Make a flexible 2d camera that follows an arbitrary target with some nice, smooth easing in a tiny amount of GameMaker code. Use it as a foundation for more complex camera rules that suit your particular game design. ▶ Support my work: https://www.patreon.com/shaunjs ▶ Source code: https://www.patreon.com/posts/new-camera-74441424 ▶ Camera design theory: https://www.gamedeveloper.com/design/scroll-back-the-theory-and-practice-of-cameras-in-side-scrollers If you liked this short and easy tutorial for GameMaker please consider supporting my work so that I can make more of them! I cover all things GameMaker (formerly GameMaker Studio) and I'm also developing a game called PokeyPoke that you can check out here: ▶ Wishlist my game PokeyPoke: https://store.steampowered.com/app/1083230/PokeyPoke/