GAMES IN PROGRESS
  • Topics
    • Tutorials and programming
    • Dev logs
    • Art, design and animation
    • Development tools & assets
    • Industry insights and strategies
    • Game jams & collaborations
    • Miscellaneous insights
  • Indie games
    • Published
    • Coming soon
  • Misc
    • Learning Hub
    • Dev live on Twitch
Latest Videos
Home
Discover all devlogs
Game developers
Send us your feedback

Multiplayer Widgets Explained: Client-Side Simplicity Revealed! #shorts

1:00
https://www.youtube.com/watc...
Widgets in multiplayer games are client-side only! They display info, not replicate actions. Communicate via game state, not directly between widgets. Single-player logic applies! #Multiplayer #UnrealEngine #GameDev #Widgets
Home
/
Indie Game Developers
/
Ryan Laley
/
Multiplayer Widgets Explained: Client-Side Simplicity Revealed! #shorts
Ryan Laley
Ryan Laley
84.5K subscribers
https://www.youtube.com/channel/...
Ryan Laley
VideosStatisticsAboutDev logs
an hour ago
Ryan Laley
From Call of Duty to Chaotic Best Friend: My Journey #shortsRyan Laley
a day ago
1:00
Ryan Laley
Multiplayer Widgets Explained: Client-Side Simplicity Revealed! #shortsRyan Laley
2 days ago
0:39
Ryan Laley
Vietnam Dong Conversion: How Much Dong for 1100 USD? #shortsRyan Laley
3 days ago
13:43
Ryan Laley
Unreal Engine 5 Tutorial - Light Detection Part 1: Light ProbeRyan Laley
3 days ago
0:22
Ryan Laley
Call of Duty Revival: Modern Warfare 2 Success? #shortsRyan Laley