How To Save A Game With Art

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Nearing the release of my first commercial game, my initial design mantra of simplicity backfired in the games' artistic area. In this video I explore how I saved my game from a potential flunk by implementing an army of artistic elements. LINK TO GAME: https://re-natus.itch.io/dignseek LINK TO GAMING CHANNEL: https://www.youtube.com/channel/UCsgntCJuiPRZikir98ApdYQ _________________________________________________ Social media Twitch: https://www.twitch.tv/renatusdev Twitter: https://twitter.com/renatusdev Github: https://github.com/renatusdev _________________________________________________ Time Stamps The Art Problem - 0:00​ Choosing Aesthetic Style - 0:16​ The Inspiration - 0:36​ More On The Aesthetics - 0:59​ The Art Plan - 1:09​ Lighting - 1:30 Decorations - 1:49​ Backgrounds - 2:31 (Reaction) Death Effect - 3:01 Music - 3:41 Showcase - 4:10 Game Page - 5:02 Outro - 5:16 _________________________________________________ Tracklist: 🎵 Music by Toby Fox - Field (Farm) - Little Town Hero → SONG: https://www.youtube.com/watch?v=SlgZUNd95Ek 🎵 Music by Toby Fox - This Is My Town - Little Town Hero → SONG: https://www.youtube.com/watch?v=aTx2DSQLcBA *NOTE: The thumbnail was heavily inspired by a fellow game dev youtuber Goodgis. LINK: https://www.youtube.com/c/Goodgis The dude is jazzy one when it comes to thumbnails. good bye now, have a good day!