Results After Releasing my First Game on Steam

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💥Punch A Bunch available on Steam NOW🥊 👉https://store.steampowered.com/app/1512590/Punch_A_Bunch/ 📜 Awesome Courses I took to learn how to make games* Unity course: https://tinyurl.com/ycavc4sv UE4 blueprints course: https://tinyurl.com/ybkqez34 UE4 C++ course: https://tinyurl.com/y8bbmtfw ❤️ Social • Twitter: https://twitter.com/Pontypants • Instagram: https://www.instagram.com/lordponty/ • Discord: https://discord.gg/Q3vuuupYqg 🎵 Music I get all my music from Epidemic Sound - Check them out! Epidemic Sound: https://www.epidemicsound.com/referral/gotunh/ It's been a month since I released Punch A Bunch on Steam. In this video I sum up how the release went, reception, how many copies I sold and what the future holds. The game I'm developing is called Punch A Bunch, it's a physics-based boxing game with a lot of focus on the player practicing developing enough skill to defeat all opponents in the three championships included in the game. If you want to support me, please consider picking up a copy of Punch A Bunch on Steam :) *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
On a quest to become the greatest game developer.
Punch A Bunch
Currently working on Punch A Bunch
A challenging boxing game with an emphasis on player skill that takes time and practice to master. Fight your way to the top through 3 different championships each featuring unique opponents.
https://store.steampowered.com/app/...
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