https://www.youtube.com/watc...
Having a handful of GREAT beta testing players that really LIKE your game and want to see it succeed can really lift your game to new heights BEFORE you release it. I thought my game was done, but the feedback I got made the game deeper, more interesting, and simply better in every way!
Wishlist Space Grunts: Chrono Shard here: https://store.steampowered.com/app/3403540/Space_Grunts_Chrono_Shard/
► All Orangepixel games on Steam:
https://store.steampowered.com/developer/orangepixel
CONNECT:
►WEBSITE: http://www.orangepixel.net
►DISCORD: https://discord.gg/orangepixel
►NEWSLETTER: https://www.orangepixel.net/signup/
► Business: support[ at ]orangepixel.net
#gamedev #indiedev #programming
SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
► http://www.orangepixel.net
I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.




