Raycasting with the Unity’s New Input System
https://www.youtube.com/watc...Raycasting with Unity's New Input System. FPS Shooting, selecting objects, moving objects, jumping (checking if touching the ground). Converting from old to new input system.
First Raycasting Video: https://youtu.be/01JrDFiKakE
New Input System Video: https://youtu.be/YHC-6I_LSos
More Info On Started, Performed, and Canceled Events: https://forum.unity.com/threads/learning-new-inputsystem-when-and-how-is-the-cancelled-callback-used.969501/
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Timestamps
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0:00 Intro
0:45 First Person Shooting
2:21 Performed Event
4:30 Selecting Objects
6:04 Started and Canceled Events
9:16 Selecting and Moving Objects
10:36 Polling of Mouse Buttons
12:15 Jumping (Is Grounded)
12:47 Polling of Keyboard
#GameDevelopment #Unity3D #NewInputSystem
I'm just one guy making games with Unity in his spare time. I first opened Unity in 2013 and fell in love.
This channel grew from making videos to support my real-world students - so they could work more independently. I've taught with Playmaker, Bolt and most recently the class has moved to C# - which matches the evolution of this channel. My goal is to make clear, concise videos minus the usual BS.
Got questions? Like what you see? Come join the discussion on Discord: discord.onewheelstudio.com
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