Add Juice, Polish and Functionality with Unity Event Handlers
https://www.youtube.com/watc...Double click, popup menus, dragging UI, dragging scene objects, or maybe an inventory system? All of these are SO MUCH easier to implement with the use of Unity's Event Handlers. They work with UI objects and scene game objects. Plus! They work with Unity's old or new input system. Examples used: IPointerEnter, IPointerExit, IPointerClick, IBeginDragHandler, IEndDragHandler, IDragHandler and more.
Video Links
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DoTween: https://assetstore.unity.com/packages/tools/visual-scripting/dotween-pro-32416?aid=1100lHSw
Supported Events Documentation: https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/SupportedEvents.html
Events/Actions Video: https://www.youtube.com/watch?v=UWMmib1RYFE
TaroDev DoTween: https://youtu.be/Y8cv-rF5j6c
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Other Links
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Timestamps
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0:00 Intro
0:51 Hover Popup Menu
13:06 Drag and Drop from UI
20:38 Double Click
25:24 Move Scene Objects
31:41 Dragging UI Objectcs
37:11 Inventory Basics (!!)
#GameDevelopment #Unity3D #indiedeveloper
I'm just one guy making games with Unity in his spare time. I first opened Unity in 2013 and fell in love.
This channel grew from making videos to support my real-world students - so they could work more independently. I've taught with Playmaker, Bolt and most recently the class has moved to C# - which matches the evolution of this channel. My goal is to make clear, concise videos minus the usual BS.
Got questions? Like what you see? Come join the discussion on Discord: discord.onewheelstudio.com
I also produce custom tutorial videos and currently produce the Odin Inspector tutorials. Need a tutorial, promo or review video? Find more information at: https://onewheelstudio.com/customvideos
Currently working on Fracture the Flag
Fracture the Flag is not the usual hyper click fest of an RTS... Take some time, gather your resources, plan your strategy and then knock the crud out your opponents!
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