I EXPANDED My Indie Game | Devlog

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Here's the progress I made on my co-op, round-based zombie game since the last video. The game is a first person shooter set in World War 1, inspired by games like the Call of Duty franchise and Battlefield 1. I added recoil and camera shake, using the new Call of Duty: Modern Warfare 2 as inspiration for how it should look. I also expanded the map so now you can open the barrier and progress to the next area. Here is the developer console that I mentioned in the video: https://github.com/DavidF-Dev/Unity-DeveloperConsole Social media things: Instagram: https://www.instagram.com/obrooksdev_/ Twitter: https://twitter.com/obrooks_ #devlog #gamedev #unity Music by Karl Casey @ White Bat Audio Very cool and relatable paragraph: Another devlog here, showing what I did in terms of gamedev. What else should I add? I've been thinking about using AI for things like concept art (e.g. stable diffusion to generate images), or ChatGPT to help me solve hard programming problems (maybe it can help with physics related things?). . If you like this video, then you may enjoy watching similar game development videos from people like dani, barji, garbaj, pontypants, and others.