Devlog - I Just Wanted to Add a Moon... Now There's Secret Mounts and a Branching Story Arc

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To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/MichaelKocha/ . You’ll also get 20% off an annual premium subscription. This video is sponsored by Brilliant In this devlog, I return to Swords 'n Magic and Stuff after a much-needed break from burnout and share all the chaos that followed. From implementing a new moon phases system and dynamic weather to finally finishing the main storyline in Delver’s Pass, this update is packed with feature creep in all the best ways. I also talk about balancing player feedback, the reality of fixing bugs live on stream, and how working on the same game for 7+ years leads to some very spaghetti-flavored code. Whether you’re a fellow dev or just curious about the behind-the-scenes of indie game development, this devlog gives you a peek into how updates actually come together—panic, inspiration, and all. Follow my development journey: ▸Check out my games on Steam - https://store.steampowered.com/developer/kindredgames ▸Join the Discord - https://www.discord.gg/kindredgames ▸Support us on Patreon - https://www.patreon.com/c/michaelkocha ▸Watch me live on Twitch - https://www.twitch.tv/kindredgames ▸Follow me on Bluesky - https://bsky.app/profile/kindredgames.net Chapters: 00:00 Intro 01:24 Seeking Adventure 01:56 Getting Back to Work 03:34 Brilliant 05:03 Moon Phases 06:00 Weather 06:53 Finishing Delver's Pass 07:30 Content Creators 09:00 Future Problems 09:48 Feature Creep 10:57 Steam Sale 11:06 Outro
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Devlog - I Just Wanted to Add a Moon... Now There's Secret Mounts and a Branching Story Arc