Devlog - I Just Wanted to Add a Moon... Now There's Secret Mounts and a Branching Story Arc
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In this devlog, I return to Swords 'n Magic and Stuff after a much-needed break from burnout and share all the chaos that followed. From implementing a new moon phases system and dynamic weather to finally finishing the main storyline in Delver’s Pass, this update is packed with feature creep in all the best ways.
I also talk about balancing player feedback, the reality of fixing bugs live on stream, and how working on the same game for 7+ years leads to some very spaghetti-flavored code. Whether you’re a fellow dev or just curious about the behind-the-scenes of indie game development, this devlog gives you a peek into how updates actually come together—panic, inspiration, and all.
Follow my development journey:
▸Check out my games on Steam - https://store.steampowered.com/developer/kindredgames
▸Join the Discord - https://www.discord.gg/kindredgames
▸Support us on Patreon - https://www.patreon.com/c/michaelkocha
▸Watch me live on Twitch - https://www.twitch.tv/kindredgames
▸Follow me on Bluesky - https://bsky.app/profile/kindredgames.net
Chapters:
00:00 Intro
01:24 Seeking Adventure
01:56 Getting Back to Work
03:34 Brilliant
05:03 Moon Phases
06:00 Weather
06:53 Finishing Delver's Pass
07:30 Content Creators
09:00 Future Problems
09:48 Feature Creep
10:57 Steam Sale
11:06 Outro
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Devlog - I Just Wanted to Add a Moon... Now There's Secret Mounts and a Branching Story Arc