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Unity Strategy Game | Detect Reachable Enemy | Turn Based | Devlog

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More updates on my first Turn Based Strategy game in unity. In this devlog, I will show you: 1. New Enemy 2. Curve line for reachable enemy 3. Add healthbar for obstacles 4. Add healthbar for...
LeeT Game Development
LeeT Game Development
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Unity Strategy Game | Detect Reachable Enemy | Turn Based | Devlog

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