Finishing My Indie Game About Magnets! (Maggie the Magnet: Indie Game Devlog #8)

https://www.youtube.com/watc...
The only devlog episode where I could show you the final game art. 🤪 • Check this game out on Steam: https://store.steampowered.com/app/1301840/Maggie_the_Magnet/ • Patreon blog: https://www.patreon.com/Khud0 • My games: https://store.steampowered.com/bundle/15522/Khud0Bedn0/ • Discord: https://discord.gg/NMe8DcU • Twitter: https://twitter.com/Khud0Steam • More of my devlogs: https://www.youtube.com/playlist?list=PLAHnLq0_7P2jrcL_yuak4hFQbdYjt68a3 00:00 - Maggie the Magnet 00:12 - Art First or Art Last? 00:34 - My Current Approach 01:22 - New Propellers & Boxes 01:42 - New Lasers 02:01 - New Finish Line 02:11 - New Collision Effects 02:28 - Screenshake ➡️ Zoom 02:55 - Menu AI 03:29 - Color Palettes!!11!1! 03:57 - Art First or Art Last? (2) 04:45 - Thanks for Watching! 05:13 - Outro Hey, welcome back to the Khud0 - Indie Game Dev channel! I'm working on Maggie the Magnet, a physics-based puzzle game in which you get from point A to point B using only the powers of magnetic attraction and gravity. I love making physics-based platformers in Unity, because this engine comes with very good 2D physics. In this indie game devlog series, you'll see how I'm designing levels and making a game with these tools. I'll try to capture what it takes my game to get from scratch to a finished product. Whether you're an indie gamedev yourself, or you're interested in games made with Unity for some other reason, I'm looking forward to seeing you in my next Unity devlog! Make sure to subscribe so that you don't miss it. ;)