Scratch Isn’t Dead… You’ve Just Outgrown it

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Scratch isn’t dead… but if you’re an advanced user, it might feel like it is. I’ve been where you are — hitting clone limits, fighting lag, and duct-taping spaghetti cloud variables together just to make multiplayer work. At some point, Scratch stops feeling like a tool… and starts feeling like a wall. Here is my FREE unity course: https://www.sully.studio/challenge-page/unity-game-engine-programming?programId=e3ba0aff-29a4-410c-94e5-823b4b69631f In this video, I’ll walk you through: The real limitations of Scratch for advanced creators How to know when it’s time to move on The best game engines to switch to (Unity, Godot, GameMaker) What changes when you start coding without blocks How to transition without getting overwhelmed Whether you want to make 3D games, release on Steam, or just stop fighting Scratch’s limitations, this video will give you the complete upgrade path to take your game development to the next level. 🎯 Watch until the end for my tips on avoiding beginner mistakes when switching game engines — and how to actually make money from your games. 💬 Let me know in the comments if you want a full “Scratch to Unity” step-by-step tutorial! #Scratch #GameDev #Unity #Godot #GameMaker #LearnGameDev
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Scratch Isn’t Dead… You’ve Just Outgrown it