Intro to Animation Rigging & Procedural Animation in Unity

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Learn the fundamentals of the character animation pipeline, how animation rigging in Unity can help us to create procedural animations, and to break down Unity's hidden gem: the animation rigging package! This intro episode is the first in a new series dedicated to understanding Unity's animation rigging package. Stay tuned the other videos in the series to continue learning! Use the exclusive discount code “IHEARTGAMEDEVBF22” to get an extra 10% off all orders over $100 Unity Asset Store Sale: https://assetstore.unity.com/?on_sale=true&orderBy=1&rows=96&aid=1011lexqa (affiliate link 🍻 thank you) ACCESS PROJECT FILES & SUPPORT THE CHANNEL: 💛 https://www.patreon.com/posts/project-files-to-74953299 WANT MORE? Interested in learning more about animating characters in Unity? Check out my growing series of tutorials: ✅ https://youtube.com/playlist?list=PLwyUzJb_FNeTQwyGujWRLqnfKpV-cj-eO ✦ Like the vid? Please consider Subscribing! https://bit.ly/2YdIb6j SOCIAL: ✦ Discord https://discord.gg/2AxUvsa ✦ Twitter https://twitter.com/NickyBoccuzzi RELATED LINKS: Codeer: https://youtube.com/codeer Makan Gilani: https://twitter.com/Makan_Gilani Animation Rigging Package GDC: https://www.youtube.com/watch?v=xwwK0lAlSyY ►TIMESTAMPS: Intro: 0:00 Character Animation Pipeline: 0:23 What is Procedural Animation: 1:17 Animation Rigging Package Explained: 2:42 What are Rigs and Constraints: 3:17 Initial Rigging Setup in Unity: 4:06 Animation Rigging Hierarchy: 7:17 Head Tracking Section: 8:04 Unity Tip: 9:04 Multi Aim Constraint Explained: 09:32 A.R.P. IS AWESOME: 12:00 Coming Soon: 12:45 Thank you for stopping by and checking out my tutorial -- Hope you all enjoy! Please feel free to leave any questions & feedback you may have. This will help shape the direction and style for upcoming videos! Thanks again for watching! #indiegame #gamedev #indiedev #2022