Simple Inventory (PART 3: Syncing All Inventories + Finishing Touches)

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In this video, you will learn how to add sync all the inventories with their respective UI elements. Timestamps: 00:00 - Intro 00:12 - Get Transform Sibling Index action (from Ecosystem) 03:04 - UI events on item slot 03:50 - Disable player controls when UI is open 07:33 - Telling the cursor what its over and clicking 18:45 - Empty slot or occupied slot? 23:32 - Placing item in empty slot 31:04 - Syncing UI inventory with player inventory 39:30 - Player inventory adds to next empty slot 44:54 - Inventory UI displays chest/inventory in front of player 49:17 - Player's LookingAt FSM 53:33 - Cleaning up inventory sync 59:30 - Making a better check for external inventories 01:02:38 - Looking away from external inventories 01:03:55 - Check Items without inventory 01:06:55 - Making the SimpleInventory template 01:08:08 - Faster UI update / refresh For more help visit: Playmaker forums @ https://hutonggames.com/playmakerforum/index.php Playmaker Discord @ https://discord.gg/9ZjUw9P Find us on Twitter @HutongGames
PlayMaker is a visual scripting plugin for Unity3D. Realize your creative vision without knowing how to code!
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