Unlock the Power of Modular Scene Saving šŸ’¾ Scratch RPG Tutorial #10

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In preparation for Scene Changes in our RPG worlds, we add modular scene saving and loading code. This makes use of the Data Serialisation Tutorial, along with Run Length Encoding to compress the GRID list into a single text value, and a data dictionary (key-value pair of list) to store the levels away for later. WHAT AN UNMISSABLE FEATURE PACKED EPISODE! ā­ Want Early Access or the project files? Join the channel membership: https://www.youtube.com/channel/UCawsI_mlmPA7Cfld-qZhBQA/join ā­ Want to support me on Patreon? Yes please!! https://www.patreon.com/griffpatch šŸ‘€ Episodes in the series: Ep.1 - Craft your dream Scratch Game - https://youtu.be/5lof-Nu1VVE Ep.2 - Infinite Scrolling & Tiles - https://youtu.be/g8xsQx-XkYE Ep.3 - I AM SPEED - https://youtu.be/uxIH0W4S6LY Ep.4 - Build a LEVEL EDITOR in Scratch - https://youtu.be/nvB9chNNl2s Ep.5 - Split Screen & Multi Tile Assets - https://youtu.be/dgMlWZEaPek Ep.6 - Layers & Onion Skinning - https://youtu.be/wWjot1vJBf0 Ep.7 - Collisions Pins - https://youtu.be/xSt7aF8MNn8 Ep.8 - Player Collisions - https://youtu.be/ZvQ0Gv4I2Cc Ep.9 - Animate the World - https://youtu.be/zzAb8w8CRKw Ep.10a - Data Serialization - https://youtu.be/g-9RcbQIQWE Ep.10b - Modular Scene Saving - https://youtu.be/BJKQDaCPng8 šŸ± Scratch Starter Projects with Assets - Remix this! https://scratch.mit.edu/projects/725577493/ šŸ± Scratch Studio for Your projects https://scratch.mit.edu/studios/32038156/comments --------------Video Chapters-------------- 0:00 Intro 1:25 Backpack the Data Serialization Sprite 2:29 define Save Scene 3:16 Modular Save Code ā€“ Save Grid 4:12 Run Length Encoding the 2d GRID List 7:14 Storing the Save Code in the Scene Dictionary 9:44 What name to give our Scene? 10:28 Loading a Saved Scene 13:28 Decoding the Run Length Encoded GRID module 15:27 Testing the Scene Saving & Loading 16:33 Outro