EDIT FASTER ⚡ Tile Tracing | Scratch RPG Tutorial #5

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This episode is focused on making editing our RPG games levels much faster - We continue coding our Scratch RGP, introducing split screen scrolling of the level & tile palette, and add the much requested multi-tile asset tracing! We also add an innovative, mouse hover/focus driven keyboard control system for scrolling either the left or right panels using the same keys. ⭐ Early Access and more - Join the channel membership: https://www.youtube.com/channel/UCawsI_mlmPA7Cfld-qZhBQA/join 👀 Episodes in the series: Ep.1 - Craft your dream Scratch Game - https://youtu.be/5lof-Nu1VVE Ep.2 - Infinite Scrolling & Tiles - https://youtu.be/g8xsQx-XkYE Ep.3 - I AM SPEED - https://youtu.be/uxIH0W4S6LY Ep. 4 - Build a LEVEL EDITOR in Scratch - https://youtu.be/nvB9chNNl2s Ep. 5 - Split Screen & Multi Tile Assets - https://youtu.be/dgMlWZEaPek Ep. 6 - Layers & Onion Skinning - https://youtu.be/wWjot1vJBf0 🐱 Scratch Starter Projects with Assets - Remix this! https://scratch.mit.edu/projects/725577493/ 🐱 Scratch Studio for Your projects https://scratch.mit.edu/studios/32038156/comments --------------Video Chapters-------------- 0:00 Intro 1:33 Scrolling Palette 3:18 Focus Panel – Deciding which UI element has focus 5:02 Disable Player Motion 6:21 Scrolling the Tile Palette with the keys 7:45 Fencing the scrolling of the palette 9:26 Reducing the Palette scrolling speed 11:01 Tile Tracing using Relative Positioning 16:26 Outro