
Make A Game Like Pokemon in Unity | #109 - Battle Sub States Refactor
This is Part 109 of Make a Game Like Pokemon Series in Unity. In this video, we'll start refactor the ActionSelection & MoveSelection state of the battle system to use the StateStack Architecture.
0:00 - Intro
0:37 - Refactor the ActionSelection state
12:29 - Refactor the MoveSelection state
33:04 - Test
Checkout the 3D Pokemon Course - https://www.patreon.com/posts/65815380
Get the complete project files of this series - https://www.patreon.com/posts/39632268
Get script files for each part of this series (Useful to find mistakes in your script)
https://www.patreon.com/posts/script-files-for-38708232
0:00 - Demo
1:09 - Updating unity version
3:45 - Create Cutscene Actions
9:48 - Custom Editor for Cutscenes
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-game-series
If you like this series, consider subscribing to the channel and leave a like on the video to help this channel grow.








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