I Made My Game's Map 10 Times Bigger
🕹️ Join the playtest: https://www.patreon.com/Firebelley
➡️ Wishlist Alchemortis on Steam! https://store.steampowered.com/app/3967230/Alchemortis/
💬 Join the Discord: https://discord.gg/4DYepmB3dj
📰 Sign up for my newsletter: https://firebelley.com
Learn Godot with my Udemy courses!
🌐 https://godotcourses.com
📖 Online Multiplayer Course: https://www.udemy.com/course/create-a-complete-online-cooperative-multiplayer-game-in-godot-4/?referralCode=8F2DED9DA16B578BB079
📖 C# Course: https://www.udemy.com/course/create-a-complete-grid-based-puzzle-game-godot-4-c-sharp/?referralCode=583E7520335B671CDBC6
📖 Survivors Course: https://www.udemy.com/course/create-a-complete-2d-arena-survival-roguelike-game-in-godot-4/?referralCode=D91CF9C0F7D88DC90108
🎮 Pick up one of my games:
https://store.steampowered.com/developer/Firebelley
➡️ Follow me on X: https://x.com/firebelley
➡️ Steam: https://store.steampowered.com/search/?developer=Firebelley
➡️ Itch.io: https://firebelley.itch.io/
How did I use algorithms to make my game's map MUCH larger? In this Alchemortis devlog I cover Delaunay triangulation, Poisson-disc sampling, and more. This was a necessary change, and the game feels much better as a result.
#godot #gamedev




