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Flocking Algorithm in Unity, Part 9: Avoiding Obstacles

https://www.youtube.com/watc...
Using filtering to selectively avoid objects for more realistic behavior in an environment with other objects in it. Complete code available on GitHub at https://github.com/boardtobits/flocking-al...
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Flocking Algorithm in Unity, Part 9: Avoiding Obstacles
Board To Bits Games
Board To Bits Games
40.7K subscribers
https://www.youtube.com/channel/...
Board To Bits Games
VideosStatisticsAboutArt, design and animation
3 years ago
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