Making Game Mechanics That Don't Suck

In the last year I've completely revamped the core mechanic for my Godot game, Bloodthief. This is what I did! āž¤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodth...
Home
/
Indie Game Developers
/
Blargis
/
Making Game Mechanics That Don't Suck

More from Blargis