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Bringing Back the Genius Level Design of the 90s in My Game

Bringing Back the Genius Level Design of the 90s in My Game

13 min
In this Devlog I talk about how I'm using Godot and Trenchbroom to make levels inspired by games like Quake! ➤ WISHLIST BLOODTHIEF ON STEAM: https://store.steampowered.com/app/2533600/Bloodthi...