Home
/
Indie Game Developers
/
Anni
/
Implementing My Own Event System! | Unity Devlog

Implementing My Own Event System! | Unity Devlog

Published
Length6 min
TopicDev logs
In this Unity devlog, we dive into my (very professional!) Event System: It uses native C# events along with a central static class for easy access. Say hi: https://twitter.com/AnniIsGame Chapters: 0:00 Intro 0:50 Drag & Drop Hell! 2:12 Implementation Options 2:42 My Custom Implementation Music: "Hip Jazz" from Bensound.com "Moose" from Bensound.com "Show Me" by DJ Quads "Golden Hour" by Lakey Inspired "Watching the Clouds Start" by Lakey Inspired "Epic Battle Music" by Lunacy Hypocrisy

Shorts