Data Structures For Game Devs: Arrays vs. Lists | Unity Tutorial (Part 1)

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This video covers fundamentals on C# collections, Lists and Arrays. It's part of a guide/tutorial series on data structures for Unity game developers, with lots of examples and a focus on using them to make your dev life easier! Full Playlist: https://youtube.com/playlist?list=PL67lcUvJcLZf1o5FsRACq2H_LQeo33tgr Part 1 (Arrays, Lists & Fundamentals): You're here! Part 2 (HashSets): https://youtu.be/qnLQTEqsXsk Part 3 (Dictionaries): https://youtu.be/vditeSiJdSY Part 4 (Queues & Stacks): https://youtu.be/jlPgg8TBoTc These are my first tutorial-style videos on the channel, so let me know what you think! Say hi: https://twitter.com/AnniIsGame Gameplay: - Deep Rock Galactic - Islanders - Cyberpunk 2077 - Hollow Knight - On Track (My own little game, there are devlog videos on the channel!) Chapters: 0:00 Intro 0:19 What This Guide Is & Is Not 0:43 Data Structures? Why? 1:37 C# Generics 2:36 Array 3:13 Array - Abstract Base Class 3:53 Array - Pros & Cons 5:00 List 5:11 List - Internals 5:45 List - Pros & Cons 6:08 List - Code & Examples 7:28 Upcoming Parts