What it Takes to Release a Game Engine

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To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/TheCherno. The first 200 of you will get 20% off Brilliant’s annual premium subscription! Patreon ► https://patreon.com/thecherno Instagram ► https://instagram.com/thecherno Twitter ► https://twitter.com/thecherno Discord ► https://discord.gg/thecherno Hazel ► https://hazelengine.com 🕹️ Play our latest game FREE (made in Hazel!) ► https://studiocherno.itch.io/dichotomy 🌏 Need web hosting? ► https://hostinger.com/cherno CHAPTERS 0:00 - I'm back 2:02 - Cherno's 3 Steps to Success 2:55 - Is Math Important for programmers 4:52 - Step 1 - Consolidation 5:13 - The Hazel Team 7:11 - Back to Step 1 - Consolidation 13:08 - Finishing the New Renderer 💰 Links to stuff I use: ⌨ Keyboard ► https://geni.us/T2J7 🐭 Mouse ► https://geni.us/BuY7 💻 Monitors ► https://geni.us/wZFSwSK This video is sponsored by Brilliant.
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What it Takes to Release a Game Engine