Add Eye Tracking Features With Oculus Integration For Unity

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Today I show you how to implement eye tracking in Unity with the Meta Quest Pro and Meta Movement SDK as well as how to create an eye tracking ray to hover (or select) objects that you're currently looking at. šŸ“š Meta Eye Tracking Video Chapters: 00:00 Eye Tracking video overview 00:40 Exporting eyes from Blender to Unity 04:40 Implementing an Eye Tracking Ray 14:12 Implementing an Eye Interactable 21:15 Adding Eye Tracking features with Oculus Link 21:55 Demoing Eye Tracking demo scene with Meta Quest Pro Eye Tracking capabilities šŸ“Œ Join Patreon today to get the Blender file shown on this video as well as the GitHub project: https://www.patreon.com/dilmerv šŸ“Œ The eye texture used in this video was provided by: https://www.textures.com/download/PBR0590/138907 šŸ“Œ Support me by Subscribing to avoid missing future videos! https://www.youtube.com/dilmerv šŸ“Œ Get XR & game development tips from me in Twitter https://www.twitter.com/dilmerv šŸ„½ Learn & Get my XR Training from: https://www.learnxr.io šŸ‘‰ My Blog / šŸ”„ Newsletter (Subscribe to get up to date XR news) https://www.getrevue.co/profile/dilmerv #virtualreality #metaverse #unity
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Add Eye Tracking Features With Oculus Integration For Unity